Speed
Révision datée du 7 août 2018 à 14:09 par Kranchy (discussion | contributions) (Page créée avec « If the entity can move, we can consider its speed as a characteristic. In this event, we separate the '''base speed''', which is the speed at the beginning of the game, an... »)
If the entity can move, we can consider its speed as a characteristic. In this event, we separate the base speed, which is the speed at the beginning of the game, and the current speed, which is used for the movements.