Vitesse
Révision datée du 4 septembre 2018 à 15:04 par Narloke (discussion | contributions) (Page créée avec « If the entity can move, we can consider its speed as a characteristic. In this event, we separate the '''base speed''', which is the speed at the beginning of the game, an... »)
If the entity can move, we can consider its speed as a characteristic. In this event, we separate the base speed, which is the speed at the beginning of the game, and the current speed, which is used for the movements.