Crowd Control Node : Différence entre versions

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Add 1 to the counter for the [[Crowd Control|crowd control]]. If this counter is then equal to 1, the effects corresponding to this [[Crowd Control|control]] are started.
 
Add 1 to the counter for the [[Crowd Control|crowd control]]. If this counter is then equal to 1, the effects corresponding to this [[Crowd Control|control]] are started.
 
Le type of crowd control is chosen at the creation of the node from the context menu.
 
Le type of crowd control is chosen at the creation of the node from the context menu.
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 +
It is strongly advise to make sure the crowdcontrol can be reverted, otherwise it will last indefinitely (for exemple place it in a buff or under a collision that reverts its effects)
  
 
<h2>Revert Effect</h2>
 
<h2>Revert Effect</h2>
  
 
Remove 1 from the counter for the [[Crowd Control|crowd control]]. If this counter is then equal to 0, the effects corresponding to this [[Crowd Control|control]] are stopped.
 
Remove 1 from the counter for the [[Crowd Control|crowd control]]. If this counter is then equal to 0, the effects corresponding to this [[Crowd Control|control]] are stopped.

Version du 8 août 2018 à 16:30

EFFECT NODE

The crowd control node

Effect

Add 1 to the counter for the crowd control. If this counter is then equal to 1, the effects corresponding to this control are started. Le type of crowd control is chosen at the creation of the node from the context menu.

It is strongly advise to make sure the crowdcontrol can be reverted, otherwise it will last indefinitely (for exemple place it in a buff or under a collision that reverts its effects)

Revert Effect

Remove 1 from the counter for the crowd control. If this counter is then equal to 0, the effects corresponding to this control are stopped.