Modèle:Skill fact

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 Fichier:Miscellaneous effect.png {{{1}}}

Usage

Skill facts are properties of a skill or trait displayed in the tooltip. The template provides correct formatting for creating skill facts for use in the Modèle:Tl and Modèle:Tl.

{{skill fact|<type>|<value>}}
{{skill fact|<type>|<modifier>|<value>}}
{{skill fact|effect|<Effect>|stacks=<stacks>|alt=<Alternate text>|desc=<Alternate description>}}
{{skill fact|<fact>|<description>|icon=<icon>}}
{{skill fact|<type>|<value>|game mode=<game modes in which the skill fact is used>}}

Parameters

Skill fact Example Display
linked skill {{skill fact|Vigor|linked skill=Rocket Boots|4}}
 20px Fichier:Miscellaneous effect.png Vigor (4s): 50% Endurance Regeneration
stacks {{skill fact|vulnerability|10|stacks=5}}
 Fichier:Miscellaneous effect.png5 Vulnerability (10s): 5% Incoming Damage, 5% Incoming Condition Damage
strikes {{skill fact|damage|202|strikes=2}}
 Fichier:Damage.png Damage (2x): 202
t {{skill fact|effect|Brawler Protection|3|t=m}}
 Fichier:Miscellaneous effect.png Brawler Protection (3m): Modèle:Effect description

Examples

Boons

Skill fact Example Display
aegis {{skill fact|aegis|3}}
 Fichier:Miscellaneous effect.png Aegis (3s): Block the next incoming attack.
alacrity {{skill fact|alacrity|3}}
 Fichier:Miscellaneous effect.png Alacrity (3s): 25% Skill Recharge Rate.
fury {{skill fact|fury|3}}
 Fichier:Miscellaneous effect.png Fury (3s): 20% Critical Chance
might {{skill fact|might|3}}
 Fichier:Miscellaneous effect.png Might (3s): 30 Power, 30 Condition Damage
protection {{skill fact|protection|3}}
 Fichier:Miscellaneous effect.png Protection (3s): -33% Incoming Damage
quickness {{skill fact|quickness|3}}
 Fichier:Miscellaneous effect.png Quickness (3s): Skills and actions are faster.
regeneration {{skill fact|regeneration|3}}
 Fichier:Miscellaneous effect.png Regen (3s): 390 Heal
resistance {{skill fact|resistance|6}}
 Fichier:Miscellaneous effect.png Resistance (6s): Conditions currently on you are ineffective; stacks duration.
retaliation {{skill fact|retaliation|3}}
 Fichier:Miscellaneous effect.png Retaliation (3s): Reflect incoming damage back to its source.
stability {{skill fact|stability|3}}
 Fichier:Miscellaneous effect.png Stability (3s): Modèle:Effect description
swiftness {{skill fact|swiftness|3}}
 Fichier:Miscellaneous effect.png Swiftness (3s): 33% Movement Speed
vigor {{skill fact|vigor|3}}
 Fichier:Miscellaneous effect.png Vigor (3s): 50% Endurance Regeneration

Conditions

Skill fact Example Display
bleeding {{skill fact|bleeding|3}}
 Fichier:Miscellaneous effect.png Bleeding (3s): 66 Damage
blind {{skill fact|blind|3}}
 Fichier:Miscellaneous effect.png Blindness (3s): Next outgoing attack misses.
burning {{skill fact|burning|3}}
 Fichier:Miscellaneous effect.png Burning (3s): 393 Damage
chilled {{skill fact|chilled|3}}
 Fichier:Miscellaneous effect.png Chilled (3s): -66% Skill Recharge Rate, -66% Movement Speed
confusion {{skill fact|confusion|3}}
 Fichier:Miscellaneous effect.png Confusion (3s): 30 Damage, 50 Damage to Players on Skill Use, 96 Damage to Non-Players on Skill Use
crippled {{skill fact|crippled|3}}
 Fichier:Miscellaneous effect.png Cripple (3s): -50% Movement Speed
fear {{skill fact|fear|3}}
 Fichier:Miscellaneous effect.png Fear (3s): Involuntary retreat; unable to act; stacks duration.
immobilized {{skill fact|immobilized|3}}
 Fichier:Miscellaneous effect.png Immobilize (3s): Unable to move.
poisoned {{skill fact|poisoned|3}}
 Fichier:Miscellaneous effect.png Poisoned (3s): 101 Damage, -33% Heal Effectiveness
slow {{skill fact|slow|2}}
 Fichier:Miscellaneous effect.png Slow (2s): Skills and actions are slower.
taunt {{skill fact|taunt|3.25}}
 Fichier:Miscellaneous effect.png Taunt (3Modèle:1/4s): Involuntarily attack foes.
torment {{skill fact|torment|10}}
 Fichier:Miscellaneous effect.png Torment (10s): 220 Damage, 318 Damage if Moving
vulnerability {{skill fact|vulnerability|3}}
 Fichier:Miscellaneous effect.png Vulnerability (3s): 1% Incoming Damage, 1% Incoming Condition Damage
weakness {{skill fact|weakness|3}}
 Fichier:Miscellaneous effect.png Weakness (3s): Endurance regeneration decreased by 50%. 50% of hits are Glancing Blows (50% damage). Stacks duration.

Control effects

Skill fact Example Display
daze {{skill fact|daze|3}}
 Fichier:Miscellaneous effect.png Daze: 3 seconds
float {{skill fact|float|3}}
 Fichier:Miscellaneous effect.png Float: 3 seconds
knockback {{skill fact|knockback|500}}
 Fichier:Knockback.png Knockback: 500
knockdown {{skill fact|knockdown|3}}
 Fichier:Miscellaneous effect.png Knockdown: 3 seconds
launch {{skill fact|launch|500}}
 Fichier:Miscellaneous effect.png Launch: 500
pull {{skill fact|pull|180}}
 Radius.png Pull: 180
sink {{skill fact|sink|3}}
 Fichier:Miscellaneous effect.png Sink: 3 seconds
stun {{skill fact|stun|3}}
 Fichier:Miscellaneous effect.png Stun: 3 seconds

Damage, Healing, and Barriers

Skill fact Example Display
damage {{skill fact|damage|30|strikes=4|coefficient=3.2}}
{{skill fact|damage|weapon=axe|strikes=4|coefficient=3.2}}
 Fichier:Damage.png Damage (4x): 30 Modèle:Coefficient
 Fichier:Damage.png Damage (4x): Modèle:Damage calculation Modèle:Coefficient
healing {{skill fact|healing|30|coefficient=0.9}}
 Fichier:Healing.png Healing: 30 Modèle:Coefficient
health loss {{skill fact|health loss|500}}
 Fichier:Health Loss.png Health Loss: 500
barrier {{skill fact|barrier|500|coefficient=0.1}}
 Fichier:Barrier.png Barrier: 500 Modèle:Coefficient

See Template:Damage calculation for a list of allowed weapon parameters.

Effects

Effects are identified by having an icon matching the effect received, with or without a duration, and either the effect description or an abbreviated version.

{{skill fact|effect|<Effect>|stacks=<stacks>|alt=<Alternate text>|desc=<Alternate description>}}
Skill fact Example Display
Distortion (effect) {{skill fact|effect|Distortion (effect)|3}}
 Fichier:Miscellaneous effect.png Distortion (effect) (3s): Modèle:Effect description
Banner of Discipline (effect) {{skill fact|effect|Banner of Discipline (effect)|desc=170 [[Precision]], 170 [[Ferocity]]}}
 Fichier:Miscellaneous effect.png Banner of Discipline (effect): 170 Precision, 170 Ferocity
Fencer's Finesse (effect) {{skill fact|effect|Fencer's Finesse (effect)|6|desc=15 [[Ferocity]]}}
 Fichier:Miscellaneous effect.png Fencer's Finesse (effect) (6s): 15 Ferocity
Hide in Shadows (effect) {{skill fact|effect|Hide in Shadows (effect)|6|alt=Stealth}}
 Fichier:Miscellaneous effect.png Stealth (6s): Modèle:Effect description

Increase and decrease modifiers

Most modifiers increase or decrease a value by a percentage. duration increase can either provide an base increase or percentage increase, specify a percentage using a % character.

Skill fact Example Display
attack speed increase {{skill fact|attack speed increase|50}}
 Radius.png Attack Speed Increase: 50%
damage increase {{skill fact|damage increase|50}}
 Fichier:Damage.png Damage Increase: 50%
damage reduced {{skill fact|damage reduced|50}}
 Fichier:Damage.png Damage Reduced: 50%
duration increase {{skill fact|duration increase|2}}
 Duration.png Duration Increase: 2s
duration increase {{skill fact|duration increase|50%}}
 Duration.png Duration Increase: 50%
duration decreased {{skill fact|duration decreased|2}}
 Duration.png Duration Decreased: 2s
duration decreased {{skill fact|duration decreased|50%}}
 Duration.png Duration Decreased: 50%
radius increase {{skill fact|radius increase|60}}
 Radius.png Radius Increase: 60
radius increase {{skill fact|radius increase|50%}}
 Radius.png Radius Increase: 50%
recharge reduced {{skill fact|recharge reduced|50}}
 Fichier:Count Recharge.png Recharge Reduced: 50%
chance on critical hit {{skill fact|chance on critical hit|33}}
 Fichier:Miscellaneous effect.png Chance on Critical Hit: 33%
critical chance increase {{skill fact|critical chance increase|33}}
 Fichier:Miscellaneous effect.png Critical Chance Increase: 33%
critical damage increase {{skill fact|critical damage increase|33}}
 Fichier:Ferocity.png Critical Damage Increase: 33%
bonus critical damage increase {{skill fact|bonus critical damage increase|33}}
 Fichier:Ferocity.png Bonus Critical Damage Increase: 33%
movement speed increase {{skill fact|movement speed increase|33}}
 Fichier:Miscellaneous effect.png Movement Speed Increase: 33%

Notable properties

Skill fact Example Display
gain {{skill fact|gain|Vitality|Power|7}}
 Fichier:Miscellaneous effect.png Gain Vitality Based on a Percentage of Power: 7%
condition {{skill fact|condition|Burning|Remove Condition}}
 Fichier:Miscellaneous effect.png Remove Condition

General properties

Skill fact Example Display
adrenaline {{skill fact|adrenaline|3}}
 Fichier:Attribute bonus.png Adrenaline: 3
attribute bonus {{skill fact|attribute bonus|Vitality|250}}
 Fichier:Attribute bonus.png Vitality: +250
bounce {{skill fact|bounce|5}}
 Fichier:Miscellaneous effect.png Number of Bounces: 5
breaks enemy targeting {{skill fact|breaks enemy targeting}}
 Fichier:Breaks Enemy Targeting.png Breaks Enemy Targeting
breaks stun {{skill fact|breaks stun}}
 Fichier:Breaks stun.png Breaks Stun
cannot critical hit {{skill fact|cannot critical hit}}
 Fichier:Critical Chance.png Cannot Critical Hit
capture {{skill fact|capture}}
 Fichier:Miscellaneous effect.png Prevents Capture-Point Contribution
combat {{skill fact|combat}}
 Fichier:Miscellaneous effect.png Combat Only
count recharge {{skill fact|count recharge|10}}
 Fichier:Count Recharge.png Count Recharge: 10s
duration {{skill fact|duration|30}}
 Duration.png Duration: 30s
evade {{skill fact|evade|0.75}}
 Fichier:Evade.png Evade: Modèle:3/4s
interval {{skill fact|interval|3}}
 Interval.png Interval: 3s
invulnerability {{skill fact|invulnerability|2}}
 Duration.png Invulnerability Duration: 2s
life force {{skill fact|life force|5}}
 Fichier:Miscellaneous effect.png Life Force: 5%
maximum count {{skill fact|maximum count|5}}
 Fichier:Maximum Count.png Maximum Count: 5
percent {{skill fact|percent|10}}
 Radius.png Percent: 10%
pierces {{skill fact|pierces}}
 Fichier:Miscellaneous effect.png Pierces
pulses {{skill fact|pulses|3}}
 Fichier:Miscellaneous effect.png Pulses: 3
radius {{skill fact|radius|500}}
 Radius.png Radius: 500
range {{skill fact|range|500}}
 Fichier:Range.png Range: 500
recharge time {{skill fact|recharge time|3}}
 Fichier:Count Recharge.png Recharge Time: 3s
reflect {{skill fact|reflect}}
 Fichier:Miscellaneous effect.png Reflect Missiles
revive {{skill fact|revive}}
 Fichier:Miscellaneous effect.png Revive Percentage: 0%
targets {{skill fact|targets|5}}
 Fichier:Number of targets.png Number of Targets: 5
targets {{skill fact|allied targets|5}}
 Fichier:Number of targets.png Number of Allied Targets: 5
health threshold {{skill fact|health threshold|50}}
 Radius.png Health Threshold: 50%
heat gain {{skill fact|heat gain|10}}
 Fichier:Heat.png Heat Gained: 10
heat gain {{skill fact|heat gain|5%}}
 Fichier:Heat.png Heat Gained: 5%
heat threshold {{skill fact|heat threshold|50}}
 Fichier:Heat.png Heat Threshold: 50
unblockable {{skill fact|unblockable}}
 Fichier:Miscellaneous effect.png Unblockable
property {{skill fact|property|Hits per Shell|5}}
 Fichier:Miscellaneous effect.png Hits per Shell: 5

Notes

The icon for {{skill fact|property|}} cannot be changed.

Combo fields and finishers

Combo type Example Display
dark {{skill fact|combo|dark}}
 Combo.png Combo Field: Dark
ethereal {{skill fact|combo|ethereal}}
 Combo.png Combo Field: Ethereal
fire {{skill fact|combo|fire}}
 Combo.png Combo Field: Fire
ice {{skill fact|combo|ice}}
 Combo.png Combo Field: Ice
light {{skill fact|combo|light}}
 Combo.png Combo Field: Light
lightning {{skill fact|combo|lightning}}
 Combo.png Combo Field: Lightning
poison {{skill fact|combo|poison}}
 Combo.png Combo Field: Poison
smoke {{skill fact|combo|smoke}}
 Combo.png Combo Field: Smoke
water {{skill fact|combo|water}}
 Combo.png Combo Field: Water
blast {{skill fact|combo|blast}}
 Combo.png Combo Finisher: Blast
leap {{skill fact|combo|leap}}
 Combo.png Combo Finisher: Leap
projectile {{skill fact|combo|projectile}}
 Combo.png Combo Finisher: Physical Projectile
projectile (20% Chance) {{skill fact|combo|projectile|y}}
 Combo.png Combo Finisher: Physical Projectile (20% chance)
whirl {{skill fact|combo|whirl}}
 Combo.png Combo Finisher: Whirl

Linked skills

Example Display
{{skill fact|linked skill=Fire Attunement|effect|Flame Burst}}
 20px Fichier:Miscellaneous effect.png Flame Burst: Modèle:Effect description
{{skill fact|Vigor|linked skill=Rocket Boots|4}}
 20px Fichier:Miscellaneous effect.png Vigor (4s): 50% Endurance Regeneration